conv2/norm2 unit 17: banded (texture, 0.101937); curtain (object, 0.021678); corridor-s (scene, 0.009994); door frame (part, 0.009940); yellow-c (color, 0.009850); painted (material, 0.008120)
conv2/norm2 unit 51: lined (texture, 0.101031); crosswalk (part, 0.016980); bus (object, 0.012010); plastic-opaque (material, 0.010588); building_facade-s (scene, 0.008843); red-c (color, 0.005503)
conv2/norm2 unit 178: red-c (color, 0.100509); frilly (texture, 0.044952); fabric (material, 0.015687); sofa (object, 0.014110); movie_theater-indoor-s (scene, 0.012759); arm (part, 0.010977)
conv2/norm2 unit 83: zigzagged (texture, 0.082913); wheel (part, 0.010580); motorbike (object, 0.010146); windmill-s (scene, 0.006487); food (material, 0.006209); yellow-c (color, 0.005772)
conv2/norm2 unit 150: perforated (texture, 0.077206); forest-broadleaf-s (scene, 0.013610); tree (object, 0.012095); black-c (color, 0.008056); wheel (part, 0.006755); metal (material, 0.001233)
conv2/norm2 unit 105: grid (texture, 0.073152); skyscraper (object, 0.031761); skyscraper-s (scene, 0.024645); balcony (part, 0.011269); white-c (color, 0.005396); glass (material, 0.005390)
conv2/norm2 unit 130: crosshatched (texture, 0.072758); red-c (color, 0.017703); skyscraper (object, 0.014385); skyscraper-s (scene, 0.012282); roof (part, 0.007779); plastic-opaque (material, 0.006855)
conv2/norm2 unit 62: lacelike (texture, 0.070620); ground (object, 0.021973); forest-broadleaf-s (scene, 0.017237); roof (part, 0.013295); pink-c (color, 0.008527); carpet (material, 0.007924)
conv2/norm2 unit 68: ball_pit-s (scene, 0.063943); zigzagged (texture, 0.033599); ball (object, 0.027228); green-c (color, 0.017909); screen (part, 0.009407); fabric (material, 0.005897)
conv2/norm2 unit 66: lined (texture, 0.063234); crosswalk (part, 0.013693); building_facade-s (scene, 0.011055); bus (object, 0.009320); plastic-opaque (material, 0.007320); white-c (color, 0.004676)
conv2/norm2 unit 90: red-c (color, 0.057879); banded (texture, 0.033059); flower (object, 0.016304); ball_pit-s (scene, 0.009543); arm (part, 0.008836); fabric (material, 0.007068)
conv2/norm2 unit 125: sky (object, 0.056988); white-c (color, 0.038785); banded (texture, 0.035362); street-s (scene, 0.013902); glass (material, 0.009584); screen (part, 0.004807)
conv2/norm2 unit 160: grid (texture, 0.053789); skyscraper (object, 0.014256); skyscraper-s (scene, 0.011598); red-c (color, 0.005334); coach (part, 0.005294); plastic-opaque (material, 0.005263)
conv2/norm2 unit 171: purple-c (color, 0.053597); swirly (texture, 0.040669); flower (object, 0.019302); airport_terminal-s (scene, 0.011866); arm (part, 0.010124); fabric (material, 0.009181)
conv2/norm2 unit 170: yellow-c (color, 0.053109); honeycombed (texture, 0.016398); food (material, 0.011347); shade (part, 0.011038); day_care_center-s (scene, 0.010198); lamp (object, 0.010012)
conv2/norm2 unit 129: knitted (texture, 0.052056); forest-broadleaf-s (scene, 0.026033); earth (object, 0.011257); green-c (color, 0.008104); food (material, 0.005881); wave (part, 0.002634)
conv2/norm2 unit 112: lined (texture, 0.051999); curtain (object, 0.028248); skyscraper-s (scene, 0.014156); coach (part, 0.007507); fabric (material, 0.006968); pink-c (color, 0.006071)
conv2/norm2 unit 87: purple-c (color, 0.051668); frilly (texture, 0.027007); screen (part, 0.009299); flower (object, 0.008557); field-cultivated-s (scene, 0.007942); fabric (material, 0.005910)
conv2/norm2 unit 44: red-c (color, 0.050671); dotted (texture, 0.019309); flower (object, 0.013378); ball_pit-s (scene, 0.007560); body (part, 0.006623); fabric (material, 0.006574)
conv2/norm2 unit 149: zigzagged (texture, 0.050087); wheel (part, 0.018975); bicycle (object, 0.014473); metal (material, 0.008964); subway_station-corridor-s (scene, 0.008403); purple-c (color, 0.005095)
conv2/norm2 unit 101: crosshatched (texture, 0.050036); wheel (part, 0.014890); tree (object, 0.014008); forest-needleleaf-s (scene, 0.006904); purple-c (color, 0.005816); fabric (material, 0.002831)
conv2/norm2 unit 12: blue-c (color, 0.046419); sky (object, 0.029572); bubbly (texture, 0.016260); skyscraper-s (scene, 0.016219); screen (part, 0.011041); plastic-opaque (material, 0.004939)
conv2/norm2 unit 147: flecked (texture, 0.045604); tree (object, 0.020819); forest-broadleaf-s (scene, 0.020689); wheel (part, 0.013709); black-c (color, 0.012939); glass (material, 0.003758)
conv2/norm2 unit 123: red-c (color, 0.044790); frilly (texture, 0.037320); flower (object, 0.019030); fabric (material, 0.008631); field-cultivated-s (scene, 0.008164); arm (part, 0.007891)
conv2/norm2 unit 173: cobwebbed (texture, 0.044334); wheel (part, 0.030227); bicycle (object, 0.022294); desert-sand-s (scene, 0.009857); metal (material, 0.006739); white-c (color, 0.005106)
conv2/norm2 unit 1: veined (texture, 0.043356); green-c (color, 0.017132); grass (object, 0.016276); forest-broadleaf-s (scene, 0.013205); glass (material, 0.009682); pane (part, 0.007624)
conv2/norm2 unit 92: striped (texture, 0.042602); yellow-c (color, 0.016623); ball_pit-s (scene, 0.011417); metal (material, 0.008229); light (object, 0.007881); body (part, 0.004754)
conv2/norm2 unit 127: skyscraper (object, 0.042308); grid (texture, 0.037219); skyscraper-s (scene, 0.029066); plastic-opaque (material, 0.022896); crosswalk (part, 0.012346); blue-c (color, 0.006789)
conv2/norm2 unit 177: orange-c (color, 0.041281); waffled (texture, 0.032626); food (material, 0.020551); bakery-shop-s (scene, 0.015052); cabinet (object, 0.005877); drawer (part, 0.005366)
conv2/norm2 unit 158: knitted (texture, 0.041100); head (part, 0.011036); food (material, 0.010859); cat (object, 0.010797); pink-c (color, 0.009651); ball_pit-s (scene, 0.008817)
conv2/norm2 unit 141: grass (object, 0.040902); green-c (color, 0.038733); veined (texture, 0.037846); park-s (scene, 0.018194); food (material, 0.004281); screen (part, 0.004196)
conv2/norm2 unit 122: waffled (texture, 0.037222); cat (object, 0.010021); arm (part, 0.009546); orange-c (color, 0.009302); skin (material, 0.008329); moon_bounce-s (scene, 0.008174)
conv2/norm2 unit 96: cobwebbed (texture, 0.035359); wheel (part, 0.024711); bicycle (object, 0.019464); escalator-outdoor-s (scene, 0.007956); metal (material, 0.006060); pink-c (color, 0.005582)
conv2/norm2 unit 100: white-c (color, 0.032898); banded (texture, 0.024701); sky (object, 0.021606); glass (material, 0.010009); castle-s (scene, 0.006796); screen (part, 0.005864)
conv2/norm2 unit 164: meshed (texture, 0.032385); water (object, 0.022943); crosswalk (part, 0.015292); skyscraper-s (scene, 0.010149); plastic-opaque (material, 0.008807); purple-c (color, 0.005806)
conv2/norm2 unit 8: sky (object, 0.031829); blue-c (color, 0.017361); highway-s (scene, 0.010070); banded (texture, 0.008405); painted (material, 0.005707); cloud (part, 0.000953)
conv2/norm2 unit 189: grass (object, 0.031189); green-c (color, 0.027291); park-s (scene, 0.014001); frilly (texture, 0.011430); food (material, 0.005332); body (part, 0.002478)
conv2/norm2 unit 181: grooved (texture, 0.029848); track (object, 0.011906); metal (material, 0.008258); coach (part, 0.006974); skyscraper-s (scene, 0.005485); pink-c (color, 0.004933)
conv2/norm2 unit 135: orange-c (color, 0.029476); ball_pit-s (scene, 0.008385); zigzagged (texture, 0.008347); food (material, 0.007566); hand (part, 0.007122); bus (object, 0.006833)
conv2/norm2 unit 165: yellow-c (color, 0.029097); grass (object, 0.015610); zigzagged (texture, 0.014011); food (material, 0.012607); forest-broadleaf-s (scene, 0.007144); shade (part, 0.002722)
conv2/norm2 unit 114: grass (object, 0.028223); green-c (color, 0.022657); park-s (scene, 0.010858); dotted (texture, 0.009678); food (material, 0.004258); pane (part, 0.002760)
conv2/norm2 unit 50: grid (texture, 0.026398); curtain (object, 0.022386); skyscraper-s (scene, 0.008310); fabric (material, 0.006102); orange-c (color, 0.005599); balcony (part, 0.005084)
conv2/norm2 unit 75: knitted (texture, 0.026046); cat (object, 0.012793); grey-c (color, 0.010828); metal (material, 0.009140); head (part, 0.007989); car_interior-backseat-s (scene, 0.005272)
conv2/norm2 unit 176: grooved (texture, 0.025630); fence (object, 0.016270); body (part, 0.013166); skyscraper-s (scene, 0.013063); blue-c (color, 0.005551); fabric (material, 0.003660)
conv2/norm2 unit 136: blue-c (color, 0.025504); sky (object, 0.016999); zigzagged (texture, 0.009424); highway-s (scene, 0.007947); screen (part, 0.004490); glass (material, 0.003534)
conv2/norm2 unit 138: grass (object, 0.024823); green-c (color, 0.021492); veined (texture, 0.016827); park-s (scene, 0.014455); food (material, 0.005438); body (part, 0.004056)
conv2/norm2 unit 186: zigzagged (texture, 0.024778); wheel (part, 0.007423); bicycle (object, 0.005910); metal (material, 0.004143); staircase-s (scene, 0.003679); white-c (color, 0.003470)
conv2/norm2 unit 111: sky (object, 0.024755); blue-c (color, 0.012953); highway-s (scene, 0.010174); painted (material, 0.005544); lined (texture, 0.003654); body (part, 0.001856)
conv2/norm2 unit 188: perforated (texture, 0.024427); white-c (color, 0.024427); light (object, 0.013325); shade (part, 0.005351); street-s (scene, 0.005286); glass (material, 0.004957)
conv2/norm2 unit 65: zigzagged (texture, 0.023394); wheel (part, 0.012687); motorbike (object, 0.008384); pink-c (color, 0.004190); art_studio-s (scene, 0.003293); metal (material, 0.002997)
conv2/norm2 unit 5: swirly (texture, 0.022957); wheel (part, 0.012212); car (object, 0.010004); pink-c (color, 0.004428); conference_room-s (scene, 0.003231); fabric (material, 0.003105)
conv2/norm2 unit 33: zigzagged (texture, 0.022926); wheel (part, 0.005969); bicycle (object, 0.005002); staircase-s (scene, 0.003987); metal (material, 0.003978); white-c (color, 0.003847)
conv2/norm2 unit 76: sky (object, 0.022535); blue-c (color, 0.018373); banded (texture, 0.010676); skyscraper-s (scene, 0.007891); painted (material, 0.004415); coach (part, 0.000873)
conv2/norm2 unit 74: yellow-c (color, 0.021995); banded (texture, 0.007380); bus (object, 0.007174); food (material, 0.007022); ball_pit-s (scene, 0.005021); body (part, 0.004052)
conv2/norm2 unit 89: lined (texture, 0.021911); bus (object, 0.009246); building_facade-s (scene, 0.007766); headboard (part, 0.004863); black-c (color, 0.004502); wood (material, 0.002847)
conv2/norm2 unit 77: cobwebbed (texture, 0.021694); wheel (part, 0.020273); bicycle (object, 0.014004); office_building-s (scene, 0.005468); black-c (color, 0.004177); fabric (material, 0.003766)
conv2/norm2 unit 11: chequered (texture, 0.020762); white-c (color, 0.005968); windowpane (object, 0.005420); glass (material, 0.003560); kitchen-s (scene, 0.003458); arm (part, 0.002532)
conv2/norm2 unit 174: green-c (color, 0.020739); plant (object, 0.020539); banded (texture, 0.019126); ball_pit-s (scene, 0.009748); food (material, 0.006240); body (part, 0.003113)
conv2/norm2 unit 102: striped (texture, 0.020378); wheel (part, 0.015166); bicycle (object, 0.012265); office_building-s (scene, 0.006337); metal (material, 0.004303); purple-c (color, 0.004041)
conv2/norm2 unit 132: zigzagged (texture, 0.020296); wheel (part, 0.012328); motorbike (object, 0.008962); ceramic (material, 0.004076); red-c (color, 0.003836); living_room-s (scene, 0.002988)
conv2/norm2 unit 175: sky (object, 0.020091); blue-c (color, 0.011605); lined (texture, 0.009296); highway-s (scene, 0.008925); glass (material, 0.002882); body (part, 0.002337)
conv2/norm2 unit 49: swirly (texture, 0.019570); wheel (part, 0.010480); car (object, 0.008750); pink-c (color, 0.003558); conference_room-s (scene, 0.003384); fabric (material, 0.002946)
conv2/norm2 unit 133: lined (texture, 0.019352); painting (object, 0.005921); building_facade-s (scene, 0.004504); headboard (part, 0.003521); purple-c (color, 0.002818); glass (material, 0.002669)
conv2/norm2 unit 157: grid (texture, 0.019344); windowpane (object, 0.008512); building_facade-s (scene, 0.006414); glass (material, 0.005610); white-c (color, 0.004692); pane (part, 0.004456)
conv2/norm2 unit 56: zigzagged (texture, 0.019189); car (object, 0.007328); wheel (part, 0.006396); pink-c (color, 0.004101); conference_room-s (scene, 0.003689); fabric (material, 0.002756)
conv2/norm2 unit 184: striped (texture, 0.019082); wheel (part, 0.014811); bicycle (object, 0.011950); escalator-outdoor-s (scene, 0.005948); metal (material, 0.004123); purple-c (color, 0.004085)
conv2/norm2 unit 59: grid (texture, 0.018799); pole (object, 0.009113); kitchen-s (scene, 0.003705); glass (material, 0.003350); white-c (color, 0.003302); pane (part, 0.003021)
conv2/norm2 unit 183: chequered (texture, 0.018340); black-c (color, 0.006985); door (object, 0.005375); wood (material, 0.004783); screen (part, 0.004343); bow_window-outdoor-s (scene, 0.003460)
conv2/norm2 unit 82: blue-c (color, 0.017994); windowpane (object, 0.012080); banded (texture, 0.010782); glass (material, 0.006413); pane (part, 0.006161); street-s (scene, 0.004682)
conv2/norm2 unit 154: curtain (object, 0.017836); grooved (texture, 0.013671); grey-c (color, 0.011530); corridor-s (scene, 0.011011); painted (material, 0.010370); door frame (part, 0.009016)
conv2/norm2 unit 179: wheel (part, 0.017780); swirly (texture, 0.016671); bicycle (object, 0.012334); escalator-outdoor-s (scene, 0.005253); white-c (color, 0.004574); fabric (material, 0.003752)
conv2/norm2 unit 57: zigzagged (texture, 0.017071); orange-c (color, 0.007677); arm (part, 0.006134); person (object, 0.006129); ball_pit-s (scene, 0.005929); food (material, 0.005748)
conv2/norm2 unit 32: swirly (texture, 0.016818); wheel (part, 0.012872); motorbike (object, 0.007423); purple-c (color, 0.003531); cockpit-s (scene, 0.003227); fabric (material, 0.003184)
conv2/norm2 unit 140: zigzagged (texture, 0.016653); wheel (part, 0.008969); motorbike (object, 0.006890); purple-c (color, 0.003424); living_room-s (scene, 0.003307); fabric (material, 0.002824)
conv2/norm2 unit 28: chequered (texture, 0.016590); white-c (color, 0.008728); car (object, 0.007624); body (part, 0.004383); metal (material, 0.003589); casino-outdoor-s (scene, 0.003515)
conv2/norm2 unit 190: chequered (texture, 0.016462); glass (material, 0.008125); windowpane (object, 0.007789); pane (part, 0.006477); kitchen-s (scene, 0.005697); white-c (color, 0.005222)
conv2/norm2 unit 153: white-c (color, 0.016344); sky (object, 0.016286); flecked (texture, 0.006571); street-s (scene, 0.006502); painted (material, 0.003510); hair (part, 0.000911)
conv2/norm2 unit 167: zigzagged (texture, 0.016041); blue-c (color, 0.015973); pool table (object, 0.011406); ball_pit-s (scene, 0.010714); screen (part, 0.008052); glass (material, 0.004647)
conv2/norm2 unit 151: cracked (texture, 0.015710); ground (object, 0.010143); forest-broadleaf-s (scene, 0.007777); green-c (color, 0.005304); wheel (part, 0.004463); carpet (material, 0.003974)
conv2/norm2 unit 139: blue-c (color, 0.015668); chequered (texture, 0.009865); mountain_snowy-s (scene, 0.009630); sky (object, 0.008080); body (part, 0.005634); fabric (material, 0.003397)
conv2/norm2 unit 145: chequered (texture, 0.015565); windowpane (object, 0.008849); glass (material, 0.008395); white-c (color, 0.007116); pane (part, 0.007112); kitchen-s (scene, 0.004505)
conv2/norm2 unit 29: eye (part, 0.015543); swirly (texture, 0.013628); signboard (object, 0.007827); glass (material, 0.003570); pink-c (color, 0.003516); building_facade-s (scene, 0.002830)
conv2/norm2 unit 124: zigzagged (texture, 0.015532); wheel (part, 0.010317); motorbike (object, 0.007858); orange-c (color, 0.003297); art_studio-s (scene, 0.003231); metal (material, 0.002969)
conv2/norm2 unit 22: zigzagged (texture, 0.015490); wheel (part, 0.007020); table (object, 0.005911); pink-c (color, 0.004010); ceramic (material, 0.003935); conference_room-s (scene, 0.003384)
conv2/norm2 unit 107: studded (texture, 0.015408); black-c (color, 0.005333); car (object, 0.005188); wheel (part, 0.004966); casino-indoor-s (scene, 0.003335); wood (material, 0.002701)
conv2/norm2 unit 63: chequered (texture, 0.015385); door (object, 0.005492); black-c (color, 0.005437); wood (material, 0.005167); screen (part, 0.004446); kitchen-s (scene, 0.003626)
conv2/norm2 unit 19: grid (texture, 0.014645); windowpane (object, 0.007982); glass (material, 0.007922); pane (part, 0.007260); white-c (color, 0.006588); kitchen-s (scene, 0.004253)
conv2/norm2 unit 142: chequered (texture, 0.014483); white-c (color, 0.009471); glass (material, 0.006869); windowpane (object, 0.006309); pane (part, 0.005328); kitchen-s (scene, 0.004329)
conv2/norm2 unit 120: zigzagged (texture, 0.014482); dog (object, 0.006874); torso (part, 0.006283); red-c (color, 0.005365); fabric (material, 0.004995); bedroom-s (scene, 0.004370)
conv2/norm2 unit 146: studded (texture, 0.014304); black-c (color, 0.005677); leg (part, 0.004750); person (object, 0.004284); mountain_snowy-s (scene, 0.003219); metal (material, 0.002850)
conv2/norm2 unit 98: chequered (texture, 0.014262); white-c (color, 0.006462); light (object, 0.004749); glass (material, 0.003847); top (part, 0.003223); casino-indoor-s (scene, 0.003184)
conv2/norm2 unit 119: paisley (texture, 0.014225); ball_pit-s (scene, 0.012769); blue-c (color, 0.009490); bus (object, 0.006775); leg (part, 0.003715); glass (material, 0.003339)
conv2/norm2 unit 3: zigzagged (texture, 0.014023); torso (part, 0.006047); dog (object, 0.005747); fabric (material, 0.004537); blue-c (color, 0.004509); bedroom-s (scene, 0.004211)
conv2/norm2 unit 137: sky (object, 0.013991); white-c (color, 0.010983); zigzagged (texture, 0.008232); painted (material, 0.004165); castle-s (scene, 0.003929); body (part, 0.001872)
conv2/norm2 unit 41: light (object, 0.013978); waffled (texture, 0.010371); blue-c (color, 0.008017); shade (part, 0.004685); bakery-shop-s (scene, 0.004234); ceramic (material, 0.004079)
conv2/norm2 unit 2: zigzagged (texture, 0.013872); red-c (color, 0.010423); headboard (part, 0.006371); airplane (object, 0.005826); food (material, 0.004791); living_room-s (scene, 0.003774)
conv2/norm2 unit 4: perforated (texture, 0.013768); painting (object, 0.005061); shoe_shop-s (scene, 0.003707); hair (part, 0.003501); brown-c (color, 0.002616); glass (material, 0.001825)
conv2/norm2 unit 64: banded (texture, 0.013632); door (object, 0.007566); red-c (color, 0.006937); dining_room-s (scene, 0.006566); door frame (part, 0.006222); wood (material, 0.004080)
conv2/norm2 unit 131: swirly (texture, 0.013605); wheel (part, 0.007997); car (object, 0.006525); red-c (color, 0.004211); dining_room-s (scene, 0.003741); glass (material, 0.003112)
conv2/norm2 unit 93: blue-c (color, 0.013491); zigzagged (texture, 0.010845); mountain_snowy-s (scene, 0.008418); sky (object, 0.008106); arm (part, 0.004898); fabric (material, 0.003878)
conv2/norm2 unit 45: grid (texture, 0.013464); windowpane (object, 0.007401); glass (material, 0.007044); pane (part, 0.005353); white-c (color, 0.004605); kitchen-s (scene, 0.004105)
conv2/norm2 unit 15: grooved (texture, 0.013369); track (object, 0.008459); metal (material, 0.005509); wheel (part, 0.005394); living_room-s (scene, 0.003962); pink-c (color, 0.003583)
conv2/norm2 unit 7: swirly (texture, 0.013168); wheel (part, 0.012424); painting (object, 0.008023); glass (material, 0.004576); yellow-c (color, 0.004291); dining_room-s (scene, 0.002905)
conv2/norm2 unit 31: grooved (texture, 0.013075); track (object, 0.007711); metal (material, 0.005863); crosswalk (part, 0.004954); galley-s (scene, 0.003833); pink-c (color, 0.003597)
conv2/norm2 unit 30: zigzagged (texture, 0.012997); arm (part, 0.005739); person (object, 0.005612); metal (material, 0.003482); white-c (color, 0.003459); art_studio-s (scene, 0.003016)
conv2/norm2 unit 155: ceiling (object, 0.012920); painted (material, 0.012159); yellow-c (color, 0.005746); bathroom-s (scene, 0.004984); chequered (texture, 0.002134); headboard (part, 0.001762)
conv2/norm2 unit 117: waffled (texture, 0.012795); head (part, 0.008027); cat (object, 0.007882); white-c (color, 0.007092); metal (material, 0.005843); corridor-s (scene, 0.004127)
conv2/norm2 unit 27: grid (texture, 0.012740); screen (part, 0.006344); bus (object, 0.006019); glass (material, 0.005658); building_facade-s (scene, 0.004571); red-c (color, 0.004240)
conv2/norm2 unit 168: lined (texture, 0.012550); black-c (color, 0.007314); painting (object, 0.004022); eye (part, 0.003703); hill-s (scene, 0.003315); wood (material, 0.002935)
conv2/norm2 unit 21: zigzagged (texture, 0.012546); tree (object, 0.006158); arm (part, 0.005870); blue-c (color, 0.005346); wood (material, 0.004650); skyscraper-s (scene, 0.004089)
conv2/norm2 unit 113: chequered (texture, 0.012539); sky (object, 0.006667); white-c (color, 0.006034); glass (material, 0.003674); pane (part, 0.003417); dining_room-s (scene, 0.002932)
conv2/norm2 unit 148: polka-dotted (texture, 0.012389); light (object, 0.007380); white-c (color, 0.006903); glass (material, 0.006272); pane (part, 0.006154); dining_room-s (scene, 0.003403)
conv2/norm2 unit 97: lined (texture, 0.012388); windowpane (object, 0.004618); building_facade-s (scene, 0.004170); glass (material, 0.003357); red-c (color, 0.003287); balcony (part, 0.002547)
conv2/norm2 unit 128: zigzagged (texture, 0.012349); red-c (color, 0.012244); headboard (part, 0.004839); chair (object, 0.004466); wood (material, 0.004102); dining_room-s (scene, 0.003832)
conv2/norm2 unit 80: cat (object, 0.012348); head (part, 0.012252); waffled (texture, 0.010715); metal (material, 0.008423); orange-c (color, 0.007285); corridor-s (scene, 0.005426)
conv2/norm2 unit 38: windowpane (object, 0.012243); building_facade-s (scene, 0.007042); swirly (texture, 0.005655); headboard (part, 0.005421); glass (material, 0.003768); white-c (color, 0.003387)
conv2/norm2 unit 108: waffled (texture, 0.012140); head (part, 0.011211); cat (object, 0.010885); orange-c (color, 0.008828); metal (material, 0.008179); corridor-s (scene, 0.006032)
conv2/norm2 unit 26: black-c (color, 0.012122); grid (texture, 0.006148); pole (object, 0.005253); alley-s (scene, 0.003370); frame (part, 0.003334); wood (material, 0.003333)
conv2/norm2 unit 71: zigzagged (texture, 0.012095); person (object, 0.008030); hair (part, 0.007954); blue-c (color, 0.007328); mountain_snowy-s (scene, 0.006511); food (material, 0.003875)
conv2/norm2 unit 116: light (object, 0.011910); polka-dotted (texture, 0.011011); white-c (color, 0.004686); shade (part, 0.004057); casino-indoor-s (scene, 0.003231); glass (material, 0.002640)
conv2/norm2 unit 182: chequered (texture, 0.011808); sky (object, 0.009318); blue-c (color, 0.007485); building_facade-s (scene, 0.003556); pane (part, 0.003386); glass (material, 0.003201)
conv2/norm2 unit 13: perforated (texture, 0.011773); painting (object, 0.007744); building_facade-s (scene, 0.005619); black-c (color, 0.005133); glass (material, 0.003438); wheel (part, 0.003346)
conv2/norm2 unit 25: perforated (texture, 0.011746); building_facade-s (scene, 0.004549); painting (object, 0.004155); grey-c (color, 0.002987); head (part, 0.002583); painted (material, 0.001854)
conv2/norm2 unit 169: striped (texture, 0.011471); hair (part, 0.008978); black-c (color, 0.006338); motorbike (object, 0.005004); metal (material, 0.003560); casino-indoor-s (scene, 0.003217)
conv2/norm2 unit 37: zigzagged (texture, 0.011465); wheel (part, 0.004863); bicycle (object, 0.004385); metal (material, 0.003106); staircase-s (scene, 0.002790); white-c (color, 0.002623)
conv2/norm2 unit 54: chequered (texture, 0.011452); red-c (color, 0.005803); headboard (part, 0.004595); wood (material, 0.003994); chair (object, 0.003993); conference_room-s (scene, 0.003555)
conv2/norm2 unit 84: swirly (texture, 0.011395); wheel (part, 0.010199); car (object, 0.007004); red-c (color, 0.005607); dining_room-s (scene, 0.003012); fabric (material, 0.002371)
conv2/norm2 unit 185: lined (texture, 0.011365); headboard (part, 0.004851); windowpane (object, 0.004447); conference_room-s (scene, 0.003780); black-c (color, 0.002836); glass (material, 0.002744)
conv2/norm2 unit 166: frilly (texture, 0.011321); orange-c (color, 0.009781); floor (object, 0.008554); painted (material, 0.008118); head (part, 0.008074); casino-outdoor-s (scene, 0.006518)
conv2/norm2 unit 35: sky (object, 0.011318); polka-dotted (texture, 0.010898); red-c (color, 0.008597); highway-s (scene, 0.005568); painted (material, 0.005388); roof (part, 0.003576)
conv2/norm2 unit 121: grid (texture, 0.011271); pole (object, 0.007791); leg (part, 0.003780); glass (material, 0.003360); balcony-interior-s (scene, 0.003275); black-c (color, 0.003173)
conv2/norm2 unit 34: tree (object, 0.011256); green-c (color, 0.005201); grid (texture, 0.004984); dining_room-s (scene, 0.004576); wheel (part, 0.004027); food (material, 0.003042)
conv2/norm2 unit 23: waffled (texture, 0.011087); white-c (color, 0.004575); metal (material, 0.004284); arm (part, 0.004124); car (object, 0.003955); mountain_snowy-s (scene, 0.002328)
conv2/norm2 unit 70: lined (texture, 0.011041); car (object, 0.004699); body (part, 0.003755); glass (material, 0.002937); red-c (color, 0.002780); auditorium-s (scene, 0.002606)
conv2/norm2 unit 109: hand (part, 0.011003); cracked (texture, 0.009933); person (object, 0.008329); pink-c (color, 0.008135); building_facade-s (scene, 0.004510); skin (material, 0.002555)
conv2/norm2 unit 86: striped (texture, 0.010997); column (part, 0.008556); pole (object, 0.007011); white-c (color, 0.005234); building_facade-s (scene, 0.004397); metal (material, 0.003373)
conv2/norm2 unit 110: black-c (color, 0.010872); striped (texture, 0.010540); hair (part, 0.004317); chair (object, 0.004186); conference_room-s (scene, 0.003199); wood (material, 0.002489)
conv2/norm2 unit 162: zigzagged (texture, 0.010769); arm (part, 0.006873); person (object, 0.005405); white-c (color, 0.004256); fabric (material, 0.003287); ball_pit-s (scene, 0.002975)
conv2/norm2 unit 78: perforated (texture, 0.010764); sidewalk (object, 0.007007); white-c (color, 0.005639); body (part, 0.004364); building_facade-s (scene, 0.003744); carpet (material, 0.002557)
conv2/norm2 unit 42: chequered (texture, 0.010762); white-c (color, 0.008524); glass (material, 0.005198); windowpane (object, 0.005131); pane (part, 0.003700); conference_room-s (scene, 0.002796)
conv2/norm2 unit 79: chequered (texture, 0.010709); hair (part, 0.006610); ceiling (object, 0.005251); metal (material, 0.004084); purple-c (color, 0.003908); mountain_snowy-s (scene, 0.003844)
conv2/norm2 unit 88: chequered (texture, 0.010610); white-c (color, 0.007154); windowpane (object, 0.004334); glass (material, 0.004249); arm (part, 0.003732); home_office-s (scene, 0.002913)
conv2/norm2 unit 47: orange-c (color, 0.010593); arm (part, 0.008912); chequered (texture, 0.008646); person (object, 0.008454); skyscraper-s (scene, 0.005145); painted (material, 0.004556)
conv2/norm2 unit 191: chequered (texture, 0.010546); red-c (color, 0.005595); headboard (part, 0.005224); wood (material, 0.003613); windowpane (object, 0.003448); classroom-s (scene, 0.002728)
conv2/norm2 unit 43: chequered (texture, 0.010466); roof (part, 0.008265); mountain (object, 0.007410); conference_room-s (scene, 0.004237); black-c (color, 0.004237); granite (material, 0.004069)
conv2/norm2 unit 163: studded (texture, 0.010456); light (object, 0.005853); wheel (part, 0.003857); casino-indoor-s (scene, 0.003216); purple-c (color, 0.003210); glass (material, 0.002384)
conv2/norm2 unit 104: chequered (texture, 0.010383); red-c (color, 0.007063); headboard (part, 0.006377); wood (material, 0.004588); cabinet (object, 0.003959); kitchen-s (scene, 0.003516)
conv2/norm2 unit 52: white-c (color, 0.010294); sky (object, 0.008466); chequered (texture, 0.006323); painted (material, 0.006085); bedroom-s (scene, 0.004727); torso (part, 0.001854)
conv2/norm2 unit 36: striped (texture, 0.010260); blue-c (color, 0.008286); hair (part, 0.007385); person (object, 0.006877); glass (material, 0.005166); skyscraper-s (scene, 0.004986)
conv2/norm2 unit 134: light (object, 0.010249); meshed (texture, 0.008346); white-c (color, 0.008061); building_facade-s (scene, 0.006288); crosswalk (part, 0.004900); metal (material, 0.003956)
conv2/norm2 unit 14: meshed (texture, 0.010138); table (object, 0.006003); conference_room-s (scene, 0.004375); metal (material, 0.004165); top (part, 0.003990); white-c (color, 0.003560)
conv2/norm2 unit 180: zigzagged (texture, 0.010128); hair (part, 0.006444); person (object, 0.005194); black-c (color, 0.005175); metal (material, 0.002737); conference_room-s (scene, 0.002399)
conv2/norm2 unit 72: zigzagged (texture, 0.010041); arm (part, 0.004736); pink-c (color, 0.004648); metal (material, 0.004453); dog (object, 0.004101); highway-s (scene, 0.002240)
conv2/norm2 unit 6: waffled (texture, 0.009959); torso (part, 0.007809); tree (object, 0.007723); fabric (material, 0.007504); orange-c (color, 0.006512); marsh-s (scene, 0.005549)
conv2/norm2 unit 161: zigzagged (texture, 0.009877); person (object, 0.008301); hair (part, 0.007241); blue-c (color, 0.007129); coast-s (scene, 0.005622); fabric (material, 0.005185)
conv2/norm2 unit 39: cobwebbed (texture, 0.009792); car (object, 0.005233); red-c (color, 0.004990); arm (part, 0.003798); dining_room-s (scene, 0.003584); wood (material, 0.002965)
conv2/norm2 unit 115: zigzagged (texture, 0.009739); white-c (color, 0.004527); arm (part, 0.003851); bed (object, 0.003512); fabric (material, 0.003297); living_room-s (scene, 0.002979)
conv2/norm2 unit 118: meshed (texture, 0.009699); ceiling (object, 0.005235); white-c (color, 0.004382); conference_room-s (scene, 0.004332); wheel (part, 0.003891); metal (material, 0.003779)
conv2/norm2 unit 192: chequered (texture, 0.009636); white-c (color, 0.005887); painted (material, 0.005278); wall (object, 0.005208); conference_room-s (scene, 0.004118); top (part, 0.002960)
conv2/norm2 unit 126: striped (texture, 0.009533); person (object, 0.007123); arm (part, 0.006197); building_facade-s (scene, 0.004237); grey-c (color, 0.004167); painted (material, 0.002864)
conv2/norm2 unit 94: sky (object, 0.009503); body (part, 0.009030); white-c (color, 0.005238); lacelike (texture, 0.005106); street-s (scene, 0.004210); glass (material, 0.001886)
conv2/norm2 unit 143: grid (texture, 0.009385); car (object, 0.005556); red-c (color, 0.005413); wheel (part, 0.004349); dining_room-s (scene, 0.003938); wood (material, 0.003186)
conv2/norm2 unit 61: painting (object, 0.009255); chequered (texture, 0.007894); black-c (color, 0.007478); headboard (part, 0.006684); building_facade-s (scene, 0.006423); glass (material, 0.004655)
conv2/norm2 unit 152: tree (object, 0.009239); polka-dotted (texture, 0.005484); green-c (color, 0.005333); park-s (scene, 0.004369); roof (part, 0.004112); food (material, 0.003063)
conv2/norm2 unit 73: body (part, 0.009070); bus (object, 0.007185); paisley (texture, 0.005295); red-c (color, 0.005247); building_facade-s (scene, 0.004330); wood (material, 0.002485)
conv2/norm2 unit 144: lined (texture, 0.009014); road (object, 0.007158); crosswalk (part, 0.006941); metal (material, 0.004577); auditorium-s (scene, 0.003656); pink-c (color, 0.003010)
conv2/norm2 unit 58: red-c (color, 0.008939); lined (texture, 0.007300); grass (object, 0.005545); wood (material, 0.005275); bedroom-s (scene, 0.003795); torso (part, 0.001886)
conv2/norm2 unit 20: zigzagged (texture, 0.008937); blue-c (color, 0.008073); windowpane (object, 0.006306); arm (part, 0.004481); fabric (material, 0.004175); bedroom-s (scene, 0.003798)
conv2/norm2 unit 91: painting (object, 0.008888); swirly (texture, 0.005444); building_facade-s (scene, 0.005440); wheel (part, 0.004662); glass (material, 0.004101); black-c (color, 0.003762)
conv2/norm2 unit 53: book (object, 0.008801); bookstore-s (scene, 0.005393); grid (texture, 0.004728); leg (part, 0.004705); black-c (color, 0.004170); glass (material, 0.002801)
conv2/norm2 unit 67: grid (texture, 0.008729); windowpane (object, 0.006853); white-c (color, 0.006702); pane (part, 0.004580); glass (material, 0.004248); kitchen-s (scene, 0.003713)
conv2/norm2 unit 60: blue-c (color, 0.008710); zigzagged (texture, 0.008527); windowpane (object, 0.007829); ball_pit-s (scene, 0.007261); arm (part, 0.005601); glass (material, 0.004859)
conv2/norm2 unit 81: black-c (color, 0.008672); chequered (texture, 0.006966); chair (object, 0.003827); building_facade-s (scene, 0.003568); wheel (part, 0.002708); glass (material, 0.002652)
conv2/norm2 unit 48: striped (texture, 0.008647); windowpane (object, 0.004986); black-c (color, 0.004182); leg (part, 0.004009); skyscraper-s (scene, 0.003550); metal (material, 0.003348)
conv2/norm2 unit 40: meshed (texture, 0.008478); wheel (part, 0.007555); bicycle (object, 0.006249); black-c (color, 0.004132); car_interior-backseat-s (scene, 0.003171); fabric (material, 0.002928)
conv2/norm2 unit 99: perforated (texture, 0.008469); sky (object, 0.006943); white-c (color, 0.004412); painted (material, 0.003656); shoe_shop-s (scene, 0.003431); body (part, 0.002922)
conv2/norm2 unit 106: zigzagged (texture, 0.008236); white-c (color, 0.007426); arm (part, 0.006539); person (object, 0.004492); fabric (material, 0.003368); living_room-s (scene, 0.002939)
conv2/norm2 unit 103: perforated (texture, 0.007886); grass (object, 0.007479); yellow-c (color, 0.006652); head (part, 0.004671); street-s (scene, 0.003788); food (material, 0.003016)
conv2/norm2 unit 85: chequered (texture, 0.007773); sky (object, 0.006696); painted (material, 0.006438); blue-c (color, 0.004994); skyscraper-s (scene, 0.003842); screen (part, 0.002175)
conv2/norm2 unit 156: chequered (texture, 0.007633); sky (object, 0.006618); painted (material, 0.005120); blue-c (color, 0.004808); skyscraper-s (scene, 0.003826); drawer (part, 0.002401)
conv2/norm2 unit 69: painting (object, 0.007412); skyscraper-s (scene, 0.005332); paisley (texture, 0.004609); white-c (color, 0.004024); wheel (part, 0.003804); glass (material, 0.002703)
conv2/norm2 unit 10: chequered (texture, 0.007387); table (object, 0.005576); conference_room-s (scene, 0.005256); metal (material, 0.005015); drawer (part, 0.004674); red-c (color, 0.004066)
conv2/norm2 unit 172: floor (object, 0.007353); hair (part, 0.004895); carpet (material, 0.004394); perforated (texture, 0.004300); building_facade-s (scene, 0.003938); brown-c (color, 0.003807)
conv2/norm2 unit 55: windowpane (object, 0.007237); building_facade-s (scene, 0.007234); balcony (part, 0.006568); swirly (texture, 0.005753); white-c (color, 0.003148); glass (material, 0.002982)
conv2/norm2 unit 46: studded (texture, 0.007042); windowpane (object, 0.004649); black-c (color, 0.004217); airport_terminal-s (scene, 0.003434); wheel (part, 0.002943); glass (material, 0.002787)
conv2/norm2 unit 95: red-c (color, 0.007031); banded (texture, 0.005594); bedclothes (object, 0.003055); dining_room-s (scene, 0.002694); wood (material, 0.002620); leg (part, 0.001292)
conv2/norm2 unit 159: sky (object, 0.006731); chequered (texture, 0.006476); white-c (color, 0.006426); body (part, 0.002998); kitchen-s (scene, 0.002943); painted (material, 0.002049)
conv2/norm2 unit 18: cracked (texture, 0.006399); airplane (object, 0.004010); black-c (color, 0.003513); living_room-s (scene, 0.003247); headboard (part, 0.003228); metal (material, 0.002332)
conv2/norm2 unit 9: pillar (object, 0.006208); perforated (texture, 0.005665); dining_room-s (scene, 0.004709); orange-c (color, 0.004591); door frame (part, 0.003015); painted (material, 0.002561)
conv2/norm2 unit 16: skyscraper-s (scene, 0.006170); painting (object, 0.005641); swirly (texture, 0.004766); orange-c (color, 0.003911); wheel (part, 0.003688); glass (material, 0.002448)
conv2/norm2 unit 24: polka-dotted (texture, 0.005862); bus (object, 0.005585); body (part, 0.004908); orange-c (color, 0.003999); building_facade-s (scene, 0.003608); wood (material, 0.002178)
conv2/norm2 unit 187: striped (texture, 0.005238); table (object, 0.003774); top (part, 0.003636); conference_room-s (scene, 0.003270); metal (material, 0.002777); white-c (color, 0.002506)