conv1 unit 72: red-c (color, 0.111453); polka-dotted (texture, 0.047721); ball_pit-s (scene, 0.021063); fabric (material, 0.015333); arm (part, 0.012597); person (object, 0.012533)
conv1 unit 70: red-c (color, 0.109961); polka-dotted (texture, 0.031680); ball_pit-s (scene, 0.017830); fabric (material, 0.014082); body (part, 0.009490); bottle (object, 0.009195)
conv1 unit 50: veined (texture, 0.106940); grass (object, 0.054113); green-c (color, 0.042815); field-cultivated-s (scene, 0.031154); food (material, 0.008183); screen (part, 0.006277)
conv1 unit 55: veined (texture, 0.090317); green-c (color, 0.043014); grass (object, 0.042596); park-s (scene, 0.021789); screen (part, 0.009397); plastic-opaque (material, 0.003942)
conv1 unit 76: veined (texture, 0.088589); yellow-c (color, 0.054474); field-cultivated-s (scene, 0.034648); field (object, 0.026548); food (material, 0.016061); body (part, 0.006279)
conv1 unit 79: red-c (color, 0.077326); banded (texture, 0.041629); ball_pit-s (scene, 0.020934); flower (object, 0.013494); fabric (material, 0.011170); arm (part, 0.010233)
conv1 unit 56: orange-c (color, 0.073713); bubbly (texture, 0.039863); food (material, 0.021715); ocean-s (scene, 0.016546); body (part, 0.007769); field (object, 0.006964)
conv1 unit 44: veined (texture, 0.069814); green-c (color, 0.012645); field-cultivated-s (scene, 0.010008); grass (object, 0.008049); screen (part, 0.005294); glass (material, 0.003372)
conv1 unit 88: blue-c (color, 0.062208); sky (object, 0.057272); bubbly (texture, 0.052289); skyscraper-s (scene, 0.028289); screen (part, 0.012893); plastic-opaque (material, 0.004609)
conv1 unit 91: purple-c (color, 0.060749); frilly (texture, 0.060289); sky (object, 0.019709); skyscraper-s (scene, 0.017271); arm (part, 0.010219); fabric (material, 0.009774)
conv1 unit 67: sky (object, 0.055595); blue-c (color, 0.052310); bubbly (texture, 0.033211); skyscraper-s (scene, 0.030374); screen (part, 0.010198); plastic-opaque (material, 0.006780)
conv1 unit 52: white-c (color, 0.049410); sky (object, 0.040163); glass (material, 0.015873); street-s (scene, 0.012354); grid (texture, 0.008518); pane (part, 0.004630)
conv1 unit 82: blue-c (color, 0.041004); veined (texture, 0.034825); sky (object, 0.022509); screen (part, 0.020398); beach-s (scene, 0.019126); glass (material, 0.005396)
conv1 unit 78: blue-c (color, 0.040478); bubbly (texture, 0.039069); sea (object, 0.025901); beach-s (scene, 0.023052); screen (part, 0.018072); plastic-opaque (material, 0.004048)
conv1 unit 69: red-c (color, 0.037545); dotted (texture, 0.032030); ball_pit-s (scene, 0.023364); bus (object, 0.013772); body (part, 0.008564); fabric (material, 0.006669)
conv1 unit 80: lacelike (texture, 0.036490); forest-broadleaf-s (scene, 0.013919); wheel (part, 0.010086); tree (object, 0.009443); white-c (color, 0.004622); food (material, 0.001980)
conv1 unit 83: banded (texture, 0.036343); ball_pit-s (scene, 0.026112); red-c (color, 0.023426); flower (object, 0.011913); arm (part, 0.008133); fabric (material, 0.005602)
conv1 unit 92: yellow-c (color, 0.035390); banded (texture, 0.018942); field-cultivated-s (scene, 0.008033); shade (part, 0.007898); lamp (object, 0.006960); glass (material, 0.005492)
conv1 unit 62: lacelike (texture, 0.033090); wheel (part, 0.011148); motorbike (object, 0.010425); forest-broadleaf-s (scene, 0.009824); purple-c (color, 0.004789); food (material, 0.001657)
conv1 unit 63: lacelike (texture, 0.031420); forest-broadleaf-s (scene, 0.012999); wheel (part, 0.009224); motorbike (object, 0.008869); white-c (color, 0.004260); food (material, 0.002298)
conv1 unit 71: lacelike (texture, 0.031123); forest-broadleaf-s (scene, 0.011719); wheel (part, 0.011163); motorbike (object, 0.009182); white-c (color, 0.004200); food (material, 0.001989)
conv1 unit 84: lacelike (texture, 0.030501); forest-broadleaf-s (scene, 0.011942); wheel (part, 0.010942); motorbike (object, 0.009339); white-c (color, 0.004048); food (material, 0.002185)
conv1 unit 66: dotted (texture, 0.027951); ball_pit-s (scene, 0.021739); green-c (color, 0.014148); plant (object, 0.013808); body (part, 0.006535); food (material, 0.006477)
conv1 unit 64: grid (texture, 0.027931); car (object, 0.010243); building_facade-s (scene, 0.009889); roof (part, 0.006188); white-c (color, 0.005655); plastic-opaque (material, 0.002677)
conv1 unit 96: grid (texture, 0.027302); building_facade-s (scene, 0.010354); car (object, 0.010222); white-c (color, 0.006200); roof (part, 0.006170); plastic-opaque (material, 0.003069)
conv1 unit 24: chequered (texture, 0.026018); motorbike (object, 0.007327); wheel (part, 0.006503); white-c (color, 0.005314); shoe_shop-s (scene, 0.003003); metal (material, 0.002485)
conv1 unit 11: lined (texture, 0.024782); car (object, 0.010468); building_facade-s (scene, 0.010128); white-c (color, 0.005486); crosswalk (part, 0.005084); plastic-opaque (material, 0.003061)
conv1 unit 59: chequered (texture, 0.024602); car (object, 0.008269); wing (part, 0.006878); black-c (color, 0.006122); office-s (scene, 0.004627); metal (material, 0.004200)
conv1 unit 8: chequered (texture, 0.024228); white-c (color, 0.008536); windowpane (object, 0.005618); cockpit-s (scene, 0.004905); arm (part, 0.004867); glass (material, 0.004193)
conv1 unit 95: zigzagged (texture, 0.024167); ball_pit-s (scene, 0.020902); red-c (color, 0.019050); bus (object, 0.016569); body (part, 0.008163); fabric (material, 0.005413)
conv1 unit 68: zigzagged (texture, 0.024042); red-c (color, 0.014433); ball_pit-s (scene, 0.013870); bus (object, 0.013004); body (part, 0.007397); food (material, 0.005636)
conv1 unit 12: chequered (texture, 0.023710); white-c (color, 0.016999); windowpane (object, 0.007080); glass (material, 0.006846); cockpit-s (scene, 0.004907); screen (part, 0.004225)
conv1 unit 94: blue-c (color, 0.023549); ball_pit-s (scene, 0.019713); bubbly (texture, 0.017430); screen (part, 0.011525); aquarium (object, 0.009594); glass (material, 0.005471)
conv1 unit 15: lined (texture, 0.023434); building_facade-s (scene, 0.009988); car (object, 0.009830); white-c (color, 0.007364); roof (part, 0.005424); glass (material, 0.003864)
conv1 unit 5: chequered (texture, 0.023278); motorbike (object, 0.007019); wheel (part, 0.006566); black-c (color, 0.004352); shoe_shop-s (scene, 0.002601); metal (material, 0.002136)
conv1 unit 25: striped (texture, 0.023116); white-c (color, 0.011203); windowpane (object, 0.007902); glass (material, 0.005952); arm (part, 0.005051); bow_window-outdoor-s (scene, 0.004717)
conv1 unit 42: striped (texture, 0.023061); black-c (color, 0.009155); hair (part, 0.006991); person (object, 0.006832); closet-s (scene, 0.003535); glass (material, 0.003426)
conv1 unit 6: striped (texture, 0.023056); white-c (color, 0.010949); windowpane (object, 0.007626); glass (material, 0.005460); arm (part, 0.004665); bow_window-outdoor-s (scene, 0.004372)
conv1 unit 53: striped (texture, 0.023055); white-c (color, 0.012186); windowpane (object, 0.006396); glass (material, 0.005665); arm (part, 0.005407); bow_window-outdoor-s (scene, 0.003502)
conv1 unit 49: chequered (texture, 0.022948); white-c (color, 0.009225); car (object, 0.006793); screen (part, 0.004769); ceramic (material, 0.004257); cockpit-s (scene, 0.003864)
conv1 unit 87: chequered (texture, 0.022782); white-c (color, 0.017831); windowpane (object, 0.009342); glass (material, 0.008060); pane (part, 0.005827); bow_window-outdoor-s (scene, 0.003726)
conv1 unit 28: lacelike (texture, 0.021953); motorbike (object, 0.008059); forest-broadleaf-s (scene, 0.007629); wheel (part, 0.007616); white-c (color, 0.003865); food (material, 0.001905)
conv1 unit 58: chequered (texture, 0.021882); car (object, 0.006945); white-c (color, 0.005848); body (part, 0.005087); cockpit-s (scene, 0.003765); glass (material, 0.003566)
conv1 unit 77: ball_pit-s (scene, 0.021655); zigzagged (texture, 0.019799); orange-c (color, 0.018110); ball (object, 0.009886); arm (part, 0.008412); wood (material, 0.004540)
conv1 unit 45: lacelike (texture, 0.021451); forest-broadleaf-s (scene, 0.007674); motorbike (object, 0.006772); wheel (part, 0.006144); white-c (color, 0.003563); paper (material, 0.002104)
conv1 unit 57: lined (texture, 0.021408); car (object, 0.009440); building_facade-s (scene, 0.008340); black-c (color, 0.004652); crosswalk (part, 0.004326); glass (material, 0.002689)
conv1 unit 20: lined (texture, 0.021064); car (object, 0.006520); building_facade-s (scene, 0.005087); white-c (color, 0.003992); body (part, 0.003737); glass (material, 0.002418)
conv1 unit 21: striped (texture, 0.020844); black-c (color, 0.005600); windowpane (object, 0.005480); hair (part, 0.004882); bow_window-outdoor-s (scene, 0.003463); glass (material, 0.002858)
conv1 unit 29: chequered (texture, 0.020826); windowpane (object, 0.006750); white-c (color, 0.006636); glass (material, 0.004640); bow_window-outdoor-s (scene, 0.004359); arm (part, 0.004354)
conv1 unit 39: lacelike (texture, 0.020242); forest-broadleaf-s (scene, 0.006905); motorbike (object, 0.006809); wheel (part, 0.006135); white-c (color, 0.003470); paper (material, 0.001917)
conv1 unit 40: grid (texture, 0.019908); windowpane (object, 0.010484); skyscraper-s (scene, 0.006222); white-c (color, 0.005497); coach (part, 0.004373); glass (material, 0.003527)
conv1 unit 73: zigzagged (texture, 0.019749); yellow-c (color, 0.019640); grass (object, 0.016175); ball_pit-s (scene, 0.015456); food (material, 0.009579); body (part, 0.005358)
conv1 unit 23: chequered (texture, 0.019682); white-c (color, 0.011213); bus (object, 0.007432); wing (part, 0.006241); ceramic (material, 0.005036); conference_room-s (scene, 0.004256)
conv1 unit 16: ball_pit-s (scene, 0.019604); zigzagged (texture, 0.015944); orange-c (color, 0.012733); ball (object, 0.008759); arm (part, 0.007644); glass (material, 0.004632)
conv1 unit 65: ball_pit-s (scene, 0.019344); blue-c (color, 0.016464); zigzagged (texture, 0.015367); person (object, 0.009871); arm (part, 0.008643); glass (material, 0.005128)
conv1 unit 41: lacelike (texture, 0.019307); wheel (part, 0.010855); motorbike (object, 0.008408); forest-broadleaf-s (scene, 0.006849); white-c (color, 0.003384); food (material, 0.001473)
conv1 unit 48: perforated (texture, 0.019266); wheel (part, 0.008272); motorbike (object, 0.008016); white-c (color, 0.005263); forest-broadleaf-s (scene, 0.003041); metal (material, 0.001868)
conv1 unit 46: grid (texture, 0.019223); windowpane (object, 0.010962); skyscraper-s (scene, 0.006238); white-c (color, 0.005495); coach (part, 0.004585); glass (material, 0.003713)
conv1 unit 54: zigzagged (texture, 0.019168); ball_pit-s (scene, 0.015516); ball (object, 0.007701); blue-c (color, 0.007690); glass (material, 0.005557); arm (part, 0.005519)
conv1 unit 36: lacelike (texture, 0.018866); wheel (part, 0.010562); bicycle (object, 0.008196); forest-broadleaf-s (scene, 0.006895); white-c (color, 0.003285); food (material, 0.001404)
conv1 unit 9: lined (texture, 0.018359); windowpane (object, 0.010701); skyscraper-s (scene, 0.006675); white-c (color, 0.005340); coach (part, 0.004360); glass (material, 0.003912)
conv1 unit 10: zigzagged (texture, 0.018341); ball_pit-s (scene, 0.014978); blue-c (color, 0.009803); windowpane (object, 0.007830); arm (part, 0.005918); glass (material, 0.005898)
conv1 unit 19: chequered (texture, 0.018137); black-c (color, 0.013444); hair (part, 0.008678); person (object, 0.007889); bar-s (scene, 0.005276); fabric (material, 0.003302)
conv1 unit 22: striped (texture, 0.018118); windowpane (object, 0.006379); black-c (color, 0.006266); leg (part, 0.004609); bow_window-outdoor-s (scene, 0.004102); glass (material, 0.002706)
conv1 unit 74: yellow-c (color, 0.017870); zigzagged (texture, 0.016752); ball_pit-s (scene, 0.013877); bus (object, 0.012180); food (material, 0.008298); body (part, 0.006200)
conv1 unit 27: lined (texture, 0.017807); windowpane (object, 0.010551); skyscraper-s (scene, 0.007153); white-c (color, 0.005349); coach (part, 0.004133); glass (material, 0.003593)
conv1 unit 43: lined (texture, 0.017804); windowpane (object, 0.010852); skyscraper-s (scene, 0.006600); white-c (color, 0.004931); coach (part, 0.004748); glass (material, 0.003523)
conv1 unit 60: chequered (texture, 0.017112); white-c (color, 0.013687); car (object, 0.007040); screen (part, 0.005561); ceramic (material, 0.005323); cockpit-s (scene, 0.003300)
conv1 unit 35: chequered (texture, 0.017107); bus (object, 0.008686); black-c (color, 0.006510); wing (part, 0.004810); conference_room-s (scene, 0.004316); metal (material, 0.003232)
conv1 unit 89: zigzagged (texture, 0.017063); ball_pit-s (scene, 0.010346); bus (object, 0.008327); red-c (color, 0.008137); body (part, 0.006459); food (material, 0.004272)
conv1 unit 4: striped (texture, 0.016941); white-c (color, 0.008556); windowpane (object, 0.006693); glass (material, 0.004337); column (part, 0.004095); closet-s (scene, 0.004015)
conv1 unit 34: chequered (texture, 0.016798); motorbike (object, 0.005903); wheel (part, 0.004845); black-c (color, 0.004260); cockpit-s (scene, 0.003041); metal (material, 0.002342)
conv1 unit 30: banded (texture, 0.016208); windowpane (object, 0.008416); white-c (color, 0.006951); building_facade-s (scene, 0.005195); column (part, 0.004192); glass (material, 0.004106)
conv1 unit 37: striped (texture, 0.015866); wheel (part, 0.006056); motorbike (object, 0.005844); black-c (color, 0.005479); bar-s (scene, 0.002693); metal (material, 0.001707)
conv1 unit 32: lacelike (texture, 0.015709); motorbike (object, 0.005885); forest-broadleaf-s (scene, 0.005498); wheel (part, 0.005343); white-c (color, 0.003876); metal (material, 0.001997)
conv1 unit 47: lacelike (texture, 0.015460); wheel (part, 0.010477); bicycle (object, 0.008305); forest-broadleaf-s (scene, 0.005653); white-c (color, 0.003163); food (material, 0.001272)
conv1 unit 13: zigzagged (texture, 0.015402); motorbike (object, 0.007165); white-c (color, 0.006786); wheel (part, 0.006190); junk_pile-s (scene, 0.002723); metal (material, 0.002289)
conv1 unit 61: zigzagged (texture, 0.015338); ball_pit-s (scene, 0.009424); red-c (color, 0.007850); windowpane (object, 0.006754); arm (part, 0.005555); glass (material, 0.004471)
conv1 unit 85: yellow-c (color, 0.015054); banded (texture, 0.011941); ball_pit-s (scene, 0.010641); bus (object, 0.009950); food (material, 0.006626); body (part, 0.006528)
conv1 unit 31: perforated (texture, 0.014835); wheel (part, 0.010083); bicycle (object, 0.008136); forest-broadleaf-s (scene, 0.004482); white-c (color, 0.003115); food (material, 0.001567)
conv1 unit 1: striped (texture, 0.014790); windowpane (object, 0.006198); white-c (color, 0.005563); wheel (part, 0.004584); closet-s (scene, 0.004124); glass (material, 0.003146)
conv1 unit 38: lined (texture, 0.014547); white-c (color, 0.011625); car (object, 0.008947); crosswalk (part, 0.004555); building_facade-s (scene, 0.004184); glass (material, 0.003991)
conv1 unit 14: banded (texture, 0.014251); windowpane (object, 0.009218); white-c (color, 0.008909); closet-s (scene, 0.005560); pane (part, 0.005243); glass (material, 0.004786)
conv1 unit 18: zigzagged (texture, 0.014138); motorbike (object, 0.006355); wheel (part, 0.005931); white-c (color, 0.005202); mountain_snowy-s (scene, 0.002638); paper (material, 0.002130)
conv1 unit 26: banded (texture, 0.014083); windowpane (object, 0.008607); black-c (color, 0.005419); building_facade-s (scene, 0.004504); wheel (part, 0.004295); glass (material, 0.002833)
conv1 unit 51: chequered (texture, 0.013471); white-c (color, 0.013279); light (object, 0.007583); glass (material, 0.005166); wing (part, 0.004408); building_facade-s (scene, 0.004214)
conv1 unit 17: lacelike (texture, 0.013265); wheel (part, 0.008959); bicycle (object, 0.007027); forest-broadleaf-s (scene, 0.004791); white-c (color, 0.003209); glass (material, 0.001233)
conv1 unit 7: perforated (texture, 0.012991); wheel (part, 0.009364); bicycle (object, 0.007853); white-c (color, 0.003701); forest-broadleaf-s (scene, 0.003140); metal (material, 0.001490)
conv1 unit 86: lined (texture, 0.012632); bus (object, 0.007012); white-c (color, 0.005847); wing (part, 0.004956); building_facade-s (scene, 0.004282); glass (material, 0.003112)
conv1 unit 93: banded (texture, 0.012469); bus (object, 0.007007); red-c (color, 0.006968); wing (part, 0.005829); building_facade-s (scene, 0.003508); wood (material, 0.002718)
conv1 unit 81: chequered (texture, 0.012195); car (object, 0.005643); black-c (color, 0.005224); wheel (part, 0.003652); building_facade-s (scene, 0.002738); metal (material, 0.002212)
conv1 unit 3: meshed (texture, 0.011804); white-c (color, 0.007737); car (object, 0.006080); building_facade-s (scene, 0.003805); wheel (part, 0.003638); metal (material, 0.002547)
conv1 unit 75: lined (texture, 0.011155); car (object, 0.006814); white-c (color, 0.003884); building_facade-s (scene, 0.003754); body (part, 0.003604); metal (material, 0.002254)
conv1 unit 33: perforated (texture, 0.010416); wheel (part, 0.007985); bicycle (object, 0.006261); black-c (color, 0.004016); airport_terminal-s (scene, 0.003270); glass (material, 0.001761)
conv1 unit 2: perforated (texture, 0.010309); white-c (color, 0.006555); car (object, 0.006020); wheel (part, 0.004271); building_facade-s (scene, 0.003180); metal (material, 0.002374)
conv1 unit 90: lined (texture, 0.010190); car (object, 0.005864); wheel (part, 0.004679); black-c (color, 0.004067); building_facade-s (scene, 0.003813); metal (material, 0.002036)